While everyone else is mentally preparing themselves for the release of Battlefield 3, and the inevitable toll it will take on people's social lives as they attempt to unlock every weapon set and achievement under the sun, I've been spending my time with the classic Battlefield 2 on the PC, and enjoying the return of an old friend lost from the series known as 'going prone.'

Forgotten Hope 2 is a total conversion modification for Battlefield 2 which, as you would expect, puts the focus on the multiplayer and delivers one of the most immersive World War 2 experiences I've ever seen in a game. In terms of detail and scale, it surpasses anything achieved in the genre by any fully-fledged game studio, and to think this was all done by a group of volunteer developers is remarkable. Forgotten Hope 2 won the ModDB 'Mod of the Year' award in 2010, and I'm honestly convinced that if it was a retail title, and not constructed on a dated graphics/physics engine, it would be a true contender for the title of top World War 2 shooter. It just goes to show what a Dev team can do with total control over a project, outside the constraints and time restrictions of a studio.


The assortment of maps vary in size, from close quarters suburban encounters to expansive stretches of rolling countryside, woodland and desert. Each plays differently, as the movements and tactical options of troops moving from flag to flag are designed to echo the tactical restrictions of the actual battlefield in question. The Africa maps are visually the least impressive, having been included when the Mod was first released, but the more recent Western Front maps feature a much greater level of detail. Grass covered fields and meadows provide cover for crawling infantry, hedges and ditches provide safe passage for otherwise exposed players, explorable buildings and church towers allow snipers to sit atop the scenery and spot incoming units from afar, and long roads and railway lines snake off to the limit of the viewing distance.
The game engine is six years old, and in an industry of rapidly evolving technology, that qualifies as ancient. But with all the meticulous details and masses of rustling foliage - especially in the Normandy maps - the designers have managed to hide its age well, and deliver a huge number of maps (36 at present) that are nothing short of impressive. Seeing an enemy tank rumbling towards you as you lay hidden in a stretch of hedgerow - knowing that one bullet is absolutely fatal in this refinement of the Battlefield formula - is particularly tense and satisfying.


Forgotten Hope 2 isn't a perfect game experience at all. Infact, I recall playing it for the first time and being quite shocked by the clumsy jumping function and archaic keyboard mapping. Trying three times to leap over a waist-high wall while bullets are flying past your head is a little bit absurd when considering Call of Duty's auto-scaling mechanic, but games have improved a lot since 2005. Also sadly missed is the destruction system incorporated by Dice in the more recent iterations of Battlefield, such as Bad Company 2, where the Frostbite engine is used to simulate destruction on an entirely convincing level. Firing a tank's gun at a wall in FH2 results in nothing but dust and smoke, and the absence of this destruction feature is felt if you're used to playing the contemporary versions of the game.
It's plainly obvious that all of the above complaints are down to limitations of the original core game, and can't really be held against Forgotten Hope 2, which squeezes far more out of the Refractor 2 game engine than Dice ever managed to, and more than makes up for its own shortcomings. We as gamers have been utterly spoiled by the best technology the interactive entertainment industry has to offer, and the gameplay here isn't bad at all. Once you get used to the fact that there are a few age related flaws, you'll realise this was cutting edge technology back in 2005 (bullet material penetration) and the game engine is sturdy and very playable. It may not be competetive with current game design, but Refractor 2 certainly isn't a bad engine. There's quite an experience to be had here. The more you play, the more involved you get, and the more other first-person shooters just seem to pale in comparison.

Weapon combat in Forgotten Hope 2 is about as real as it gets, as in almost every instance a single bullet will kill. When you first start playing, you'll get used to the pop, whizz and crack of a bullet appearing from God-knows-where and flinging you to the dirt in a tumble of amusing ragdoll physics. It's a case of having a keen eye and being quick to take the shot, but despite the frustration involved in dying so quickly and frequently, things get easier as you become accustomed to the setup, and there's much more satisfaction to be had from gaining a kill here than in any other first person shooter I'm familiar with.

But what this mod nails so well is the atmosphere. Wide open fields bordered by hedgerows that conceal narrow country lanes. Dead livestock littering farmyards and flocks of birds scattering from the sound of a gunshot. Eruptions of dirt flying skyward as artillery rains down around allied soldiers, rushing to find a covered position to plan their approach across open terrain. Spitfires and Messerschmitts dogfighting high in the sky, diving down for lethal strafing runs at scurrying units on the ground. German MG42s spraying lead across the frontline. It's all here, and unlike the corridor based WW2 shooters that have obliterated the market, it lets you play the game however you want. In the spirit of the Battlefield name, Forgotten Hope 2 doesn't just concentrate on the deeds of an individual soldier in a tunnel view of warfare, but instead creates a convincing backdrop and the means to go into combat, and lets you decide the rest.

![]() |
Forgotten Hope 2 v2.4 with extra post-processing effects (focus blur while aiming) |
![]() |
The Saving Private Ryan map |
Playing Forgotten Hope 2 will cost you next to nothing. You will need only the following items, in this order:
- A copy of Battlefield 2 - no expansion packs needed, just the core game. You can get it for £3.99 on Amazon or Play (bargain)
- Battlefield 2 patch 1.41
- Battlefield 2 patch 1.50
- Forgotten Hope 2 (Latest Version) part 1, 2 and 3 from here
- Manually install Punkbuster from here and make sure Battlefield 2 is added to the program list
its the best ww2 game ever ever ever
ReplyDeletego play it
Very nice review on one of the best modifications in WW2-style ever !
ReplyDeleteSome of the content (vehicles and weapons) has been taken from earlier WW2-Addons for 'Operation Flashpoint' by their respective owners/skinners.
Though not being a combat-simulator like the latter, Forgotten Hope 2 really gets you as close to the real thing as the engine would allow !
In fact, this mod is so good, I´m really thinking of buying me an online-key for the core version of BF2 - even now, in December of 2012 !
I'm sure this is no waste of money ...!
Yup, the biggest strength is actually in the gameplay. Nowhere have I seen the perfect balance between realism and gameplay.
ReplyDeleteWhereas games like Red Orchestra & iron front require considerable teamwork and painfully slow action most times, every single role in FH2 can be fun by itself.
From manning a mortar, being a forward spotter, manning a squad machine gun or leading a team.
The only crime is that the Best WWII shooter out there has not quite been discovered by the larger public.